![]() ![]() Þvi at eins - only on this condition same at einu - in the same way Ībility, courage fame, growth, success advancement, benefit, profit luck (m)Ībility, might, power strength supernatural strength side(s) (n)Ībility, skill, prowess boldness, fearlessness, courage, doughtiness (m)Ībility, talent, accomplishment at atgørvi in ability (esp physical) (f and n)Īble to fight vígr vel - well-skilled in arms Įr vígt var at - whom it was permissible to slay (adj)Īble to swim sundfœrr of sæ - seaworthy, lit able to swim over the sea (adj)Ībode, dwelling place, spot stead, parcel of land part way, respect Old Norse - Top a æ b c d e f g h i j k lĮnglish - Top a am at b c d e f g h i j k l m n o p q r s t u v w y zĪ certain one, some, something (adj pron)Ī, an, a certain one, particular only einn saman, einn samt - only, alone Įinir sér - by themselves, separately at eins - only ![]() For more information on the Old Norse language and runes, see the Viking Language Book Series by Jesse L.To use the Old Norse to English version, click here or on any of the Old Norse letters in the Link Bars below.For notes on the content, structure and navigation of the dictionary (recommended) click here.Should only be used as an aid for further research. As a result, this dictionary should NOT be relied upon as unerringly accurate, and This is a work of data transcription,Ĭonversion, combination and formatting, with only a minor amount of scholarship Some liberties have been taken with the English definitions toįacilitate sorting them in a usable order. Norse versions, is derived from the sources listedĪt bottom. They are very powerful, expensive and have long training time.This dictionary, in both Old Norse to English and English to Old Titans are trained in Wonders and each player may have only 1 Titan at the time. Mythic units costs always favor, but never only favor. Mythic units could started to be trained in Age 3. INDIANS could be able to choose the way how they get their Favor, but it would be something related to Sacred cows, herdable units and Shrines. ROMANS could get Favor by Priests by Relics which could be found on the map and delieved by Roman Priests to the Templum. NORSE gain Favor from killing units (based on their housing capacity) after researching a technology in Age 3. Not sure about the units at this point yet. Not sure about the units at this point yet.īABYLONIANS could get Favor by Garden special tech, which will allow Gardens to generate Favor per second. I'm not much into their religion culture, but surely something cool could be found.ĬELTS would get Favor as another huntable unit sacrifices and their Myth units could be trained in Sacred Grove. PERSIANS would summon myth units by Maguses and gain Favor by special War Academy Toggle tech which generate Favor per second in cost of resources (more resources means more Favor per second). Their Flying unit is Sphinx and Titan like this one from AoM. Also Priests could summon Obelisks that generate Favor if there is no another Obelisk nearby. Pegas riders could be their flying unit and Atlas could be their Titan.ĮGYPTIANS would train myth units in their 3 temples (every temple different unit). GREEKS would train those myth units in Temple and Villagers could gain an ability to pray there to gain Favor. So let's say every Civilization would receive special new resource (favor), building, 2-3 units (at least 1 flying one from Age4) and titan. For fun I would see it as a nice oppurtunity to discuss though. Nice thing to theorycrafting, but personally I don't see it happen. ![]()
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